Gamavas Edge
Free to startShip your game
to the edge
Edge hosting for web games. Drop a build folder or a .zip and it's live worldwide in seconds, on its own address, with a preview for every version and one-click rollback.
Folder · .zip · GitHub coming soon
Why Edge
Everything a web game needs to go live
Served from the edge
Your game loads from Cloudflare's global network, close to every player, so it starts fast wherever they are.
A preview for every deploy
Each deploy gets its own link. Test it, share it, then put it live when you're happy.
Roll back in one click
Every version is kept. Something broke? Point your game back at the last good one instantly.
Ready for your engine
Compressed Unity builds, Godot 4 with threads, Phaser, plain HTML: served with the headers each one needs.
Sandboxed by design
Games run on gamavas.xyz, apart from your Gamavas account, so game code can never reach players' logins.
Built into Gamavas
Link your listing and its play button opens your live game. Players earn quality-play XP automatically, and hosted games can enter the Weekly Premier.
Ways to ship
However you build, it lands the same
- Available
Drop a folder
Drag your build folder onto the dashboard. We find index.html and skip the clutter.
- Available
Upload a .zip
Zipped your export? Drop the archive. It's unpacked in your browser before upload.
- Coming soon
Push to GitHub
Connect a repo: every push to main goes live, every pull request gets a preview link.
- Coming soon
Deploy from CI
Build in your own GitHub Actions and ship the result with one step.
How it works
- 01
Pick an address
Create a project and choose its name. Your game will live at name.gamavas.xyz.
- 02
Ship your build
Drop the folder or .zip with index.html in it. Only files that changed are uploaded.
- 03
Go live
Your first deploy is live straight away. Later ones arrive as previews you promote.
Works with
- Unity WebGL
- Godot
- Phaser
- PlayCanvas
- Construct
- GameMaker
- Defold
- PICO-8
- Three.js
- Plain HTML
Pricing
Start free, upgrade when it takes off
Starter
Free, for your first games
Free
No card, no time limit
- 2 live games
- 10k plays a month
- Up to 500 MB per game
- 1 seat
- Listing, Weekly Premier and quality-play XP
- Preview links and rollback
- “Hosted on Gamavas” badge
Indie
For games finding players
$6/ month
or $60 a year, two months free
- 5 live games
- 50k plays a month
- Up to 1 GB per game
- 1 custom domain (soon)
- 1 seat
- Everything in Starter
- Play counts
Available when billing launches
Creator
Most popularFor makers with a growing audience
$18/ month
or $180 a year, two months free
- 15 live games
- 200k plays a month
- Up to 2 GB per game
- 3 custom domains (soon)
- 2 seats
- Password-protected previews
- Full analytics
- Remove the badge
Available when billing launches
Team
For studios shipping a lot
$49/ month
or $490 a year, two months free
- 50 live games
- 750k plays a month
- Up to 2 GB per game
- 10 custom domains (soon)
- 5 seats
- Everything in Creator
- Analytics export
- Priority support
Available when billing launches
Need more? Extra plays are $4 per 100k, and extra custom domains $2 a month. Prices in US dollars. A play is one load of your game.
Questions
What does “edge hosting” mean?+
Your game isn't on one server in one country. Its files are copied to Cloudflare's network of data centres around the world, and each player is served from the one nearest to them.
Is it free?+
Yes. Starter is free with no time limit: 2 live games, 500 MB each and 10,000 plays a month. If a game takes off, we'll ask you to upgrade, but it never goes offline for being popular. Paid plans begin when billing launches; until then every account hosts free.
What can I host?+
Any web game that runs from static files: a folder with an index.html. Up to 1 GB per deploy during the beta. Games that need their own server code aren't supported yet.
Do I need GitHub?+
No. Dropping a folder or a .zip works today. GitHub deploys are coming for makers who want every push to go live.
Can I use my own domain?+
Custom domains are coming to the Creator and Team plans. Read more.
Your game, live
in seconds
Bring a build folder. Leave with a link you can share with every player.
Deploy your game